Maker Genius: Creative Science Projects for Budding
Geniuses.
Scholastic. $19.99.
It starts with a book cover that is really
a box, within which are circuits that are activated by pressing buttons on the
book’s cover (after flipping a switch inside to produce the necessary battery
power). The buttons are drawn to look as if they connect to four bananas – that
is, it looks as if pressing them somehow activates a banana circuit. What
actually happens is that pressing each button produces musical tones, so the
front of Maker Genius can be used to
play a tune. But it is not quite that straightforward, since each button
produces multiple tones: each time a
button is pressed, the tone changes. Figuring out just what tones each button
delivers, and in what order, is necessary in order to take full advantage of
the banana-music maker, which is definitely not as simple as it looks.
In much the same way, Maker Genius only seems to be a fairly undemanding romp through 70
or so science projects suitable for doing in the kitchen and other rooms at
home, or in areas just outside it. The book has four sections: “Actions and
Reactions,” “Garden Science,” “Science Rules,” and “Super-Charged Science.” The
idea here is that “you’ll be surprised how many science experiments you can do
with some really basic stuff that you probably already have at home.” The “stuff”
includes eggs, water, diet cola, food coloring, lemons, salt, baking soda,
marbles, dish soap, scissors, rubber bands, pencils, nails, and yes, even
bananas. And much more. Each experiment starts with a “what you need” section
describing the required materials and explaining how long it will take to go
through the steps – from minutes to days.
The especially neat thing in Maker Genius is the balance between
instruction and fun. The book assumes young readers will want to watch things
blow up (under suitably safe circumstances), will enjoy getting slimed, and
will even like to use science to play jokes on friends. For example, “The
Amazing Bottle Trick” involves partially filling a plastic bottle with water,
then poking holes near the bottom with a thumbtack. “Now all you have to do is
get someone to either pick up the bottle or unscrew the lid. Shower time!” That
is a pretty mild practical joke (assuming the victim is not wearing good
clothing). But what is important is “the Science Stuff” (a regular feature of
the book) underlying the effect: “When you lift the bottle to pour, air rushes
in[,] letting the water fall out. …Squeezing the bottle forces the water out.
[Or] when you release the cap, the air rushes in, pushing the water out of the
holes.”
All the experiments here can be done
without paying much attention to “the Science Stuff,” but the way most of the
projects work is intriguing enough so that young readers will likely become
curious about why and how things happen. That is the whole
point of the book: doing science while finding out not only what can be done but
also how and why experiments work. “The Amazing Bottle Trick” takes only 15
minutes, but other projects take much longer. “Germination Jar,” for example,
requires two to three days. It requires a sheet of paper towel, a clean jar, a
bean seed (“runner beans or broad beans work well”) and water – nothing else.
The excellent photographic illustrations (another feature of the whole book)
show how to cause a bean to germinate without getting moldy, what you will see
when the first part grows (it “is called a radicle and it always grows
downward”), and what stages will occur until it is time to give the growing
plant a chance to live outdoors. This experiment and many others offer a
section called “Now HACK IT!!” That involves expanding the basic experiment –
for instance, by planting avocado or apple seeds instead of beans. Or, in a
30-minute “Invisible Ink” experiment showing how to use lemon juice to write
secret messages, there are suggestions to try milk or vinegar instead, or to
write with a paste made of baking soda and water, then rub the message with
grape juice to produce a color change in the paper.
There are only 128 pages in Maker Genius, but there are weeks, even
months of experiments here for kids intrigued or motivated enough to try them
all. There is, however, no reason whatsoever to go through the book
sequentially or to do everything in it. There are, for instance, multiple pages
on “how cabbage juice can magically turn liquids into rainbows of color” (well,
this is science, not magic, but you get the idea); but it is just fine if some
readers want to skip the creation of indicator paper that tests pH levels and
go on to soak a white T-shirt in a red-cabbage preparation and then use an eye
dropper to make patterns on the shirt. And if the elaborate five-hour “Fizzy
Wiggly Volcano” project just seems too drawn-out, kids can just turn the page
and find out how to use white vinegar and salt to cause dull-looking pennies to
shine almost immediately.
There is a great deal of emphasis being
placed in schools today on the STEM subjects – science, technology, engineering
and mathematics – and most of the material is handled with great seriousness,
even portentousness. From an adult perspective, a societal perspective, that is
understandable. But from the viewpoint of the young people who will grow up to
be tomorrow’s scientists, it would help if these super-important subjects could
be a little more, well, fun.
Experimental laboratory work in real-life settings involves a lot of drudgery,
a lot of failures, a lot of time-consuming note-taking, and a lot of intense
attention to detail. But science for young people need not be like that: it can
be, and ideally should be, enjoyable as well as informative, providing a
frisson of pleasure that hopefully will grow into full-fledged dedication in
the future. Maker Genius provides
just enough thrills to engage and delight readers as young as age eight – and
just enough scientific knowledge to encourage at least some young people to
explore scientific experimentation in greater depth over time.
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