Link
+ Hud: Heroes by a Hair. By Jarrett
Pumphrey and Jerome Pumphrey. Norton. $8.95.
Elemental:
The Graphic Novel. Adapted by Steve
Behling. Random House. $12.99.
Graphic novels have gone from a subgenre to a genre of their own that spawns subgenres. Nominally, they are
extended comic strips: books that tell their stories entirely through
comic-strip panels and extended comic-strip narrative techniques – from actual
narration (typically above-the-panel boxed information) to dialogue. In
practice, however, the boundaries of graphic novels are being constantly
refined and redefined, to such an extent that it can be difficult even to
understand whether or not something is
a graphic novel. Take, for example, the case of Link + Hud: Heroes by a Hair. Most of the story is told through
traditional text, which would make this simply a novel. But the text frequently
contains pictures that show specific scenes or advance the story – so, all
right, it is an “illustrated novel.” But several pages are entirely or almost
entirely filled with illustrations, to a greater extent than in what would
usually be considered an “illustrated novel.” And whole sections of the book are told as extended comic strips, so those sections are graphic-novel
portions – but does that make the whole book a graphic novel? It is true that
this sort of defining and word play is ultimately unimportant if the young
readers at whom brothers Jarrett Pumphrey and Jerome Pumphrey aim their book
enjoy the story. But the question is still germane, because those young readers
(or their parents) may be more or less likely to pick up Link + Hud: Heroes by a Hair based on whether it is a novel,
illustrated novel, graphic novel, or something else. The reason is that young
readers’ interest in books varies so widely: some may thumb through the traditional-narrative
parts of this book and decide not to read it, while others may open it to a
graphic-novel section and decide that is not their preferred form of
tale-telling. The book itself is aimed at readers ages 7-10 and is typical for
a work intended for young preteens: older brother Link and younger brother Hud
are inveterate mischief-makers whose constant forays into realms of their
imagination have unexpected-by-them real-world consequences that lead, among
other things, to the dismissal of every single teenager brought in to keep an
eye on them (babysit, if you will) while their parents are out doing things.
Their father is a doctor whose practice is run by their mother, so the two
parents tend to be away at exactly the same times. And it is pretty obvious
that these boys – full names Lincoln and Hudson, so they are apparently named
after automobiles – need some level
of babysitting so their parents can be reasonably confident that their house
will still be standing and inhabitable after office hours. Teenagers having
proved useless, the boys’ parents arrange for them to be watched by Mrs. Joyce,
who has a gold tooth and who tells Link and Hud, “Listen, I done raised fifteen
brothers and sisters, six of my own kids, thirteen grandbabies, a
great-grandbaby, and sixty-two nieces and nephews. You ain’t gotta say a word
for me to know what you thinkin’ – you want me gone.” True! The boys worry that
Mrs. Joyce may be able to rein them
in, and that would simply be unacceptable. So the rest of the book is mainly
about the boys trying to get Mrs. Joyce fired – even though she gives them
positive reinforcement, treats them well, and gets them to help with
mindless-but-necessary chores by letting them watch mindless-and-unnecessary TV
shows. The graphic-novel parts of the book, in which the boys have imaginary
adventures in outer space, a magical kingdom, a mysterious island lair, and
elsewhere, are its most amusing elements – and the way in which it turns out
that those flights of fancy have real-world effects is the most innovative part
of the story. The rest, though, does not work as well. The reference to “hair”
in the title has to do with a side business that the boys’ parents are trying
to start for no discernible reason. It involves hair products called Au Salon,
which eventually turn out to be unsuitable for hair but highly useful for other
purposes – as revealed in the rather abrupt turn of events that leads to the
book’s conclusion. The whole “hair products” subplot seems tacked-on and does
not really work, although the book’s target readers will likely enjoy the one
almost-full-page illustration in which, during an Au Salon presentation, Hudson
accidentally shows up naked. The back-and-forth between the boys and Mrs. Joyce
is all right for a time, as she goes out of her way to make the boys look good to their parents (while all the
other babysitters make them look bad – understandably). But when the boys
decide that Mrs. Joyce’s positive attitude toward them means she must be a “bad
guy,” and set out to prove it, the story starts to seem forced. Will any of
this matter to readers ages 7-10? Will the question of what sort of book this
is matter to them? Maybe not: there is enough amusement in Link + Hud: Heroes by a Hair to keep things entertainingly
superficial, even if the book is not entirely sure what sort of book it is, or
wants to be.
There appears to be little question about what sort of book Elemental: The Graphic Novel is. After all, it says “graphic novel” right there in the title. But that is not really a full description of this adaptation of the Disney/Pixar movie Elemental. Yes, the basic structure is that of a graphic novel: top-of-panel boxes give narrative information while the boxes themselves focus on characters, scenic views, dialogue and action. But the point here is not so much to tell a story as to re-tell it: the book is designed more as a souvenir of the film, and a chance for fans to revisit it, than as anything likely to be picked up for its own sake. As such, this for-print adaptation follows the movie’s script carefully, which means it glosses over weaknesses that have somewhat limited the appeal of Elemental and that a full novelization (rather than graphic novelization) might have clarified. The movie’s premise is “what if the four classical elements of Air, Earth, Fire and Water had feelings?” This is a standard Pixar approach, previously used for toys, cars, emotions and more. But the “element” concept is a bit tricky. One premise of the film is that Fire elements are somehow looked down upon and even discriminated against. Why? No one ever explains. Another premise is that elements keep to themselves and do not generally interact. But when two characters, Bernie and Cinder, arrive in Element City, Bernie restores Cinder’s flame by feeding her wood – clearly a piece of an Earth element – in a scene that is glossed over and, again, never explained or given context. Furthermore, the film is pervaded, especially early on, by notions of the immigrant experience; and portions of that (such as words in the “Firish” language) are part of the story throughout. But while this could have been a rich vein of humor and pathos to mine, it is given short shrift and for much of the movie, and much of this book, is dropped altogether. For all these reasons, Elemental: The Graphic Novel is better thought of as a “novelization” of the movie, a transfer to paper of its scenes and dialogue but not really an exploration of its themes or characters in any way beyond those in the movie itself. Of course, there is nothing wrong with this, provided that the book is seen more as a souvenir of the film and a chance to revisit it than as a viable story in its own right. The colors are bright and rather garish, the pacing pretty much matches that of the film, the characters on the pages look like the ones on the screen, and if there is nothing in Elemental: The Graphic Novel that will likely inspire young readers to want to see the movie if they haven’t seen it already, there is also nothing in it that will cause them to recall it in any negative way. As an on-paper adaptation of an on-screen story, Elemental: The Graphic Novel makes an enjoyable memory aid and memento, and the exact genre or subgenre into which the book fits does not really matter.
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