Ned’s Circus of Marvels. By
Justin Fisher. HarperCollins. $6.99.
The Bones of the Earth: A Bound
Gods Novel. By Rachel Dunne. Harper Voyager. $15.99.
Authors can be forgiven for
making dark fantasy a little too dark, or a little too light, for their
intended audience. After all, different people’s tolerance for evil, for gore,
for fright and fear, is quite different – and knowing where to draw the line
when a book is for young readers or adults (and knowing where the line is between young readers and adults) is
by no means easy. Still, sometimes an author gets it just right, as Justin
Fisher does in Ned’s Circus of Marvels.
Self-important, self-proclaimed circus haters will dislike this book intensely,
since it takes the whole notion of a circus as a place of magic and marvels as
its basis – and then extends it into otherworldly realms. The rationale for
this is rather thin, but no thinner than in the usual good-vs.-evil structure
of a fantasy novel for ages 10 and up: circuses are not what they seem, and certain circuses are very much not what they seem, consisting
of people and almost-people and various not-people-at-all creatures using
supernatural abilities to hold back the evil and violence just the other side
of a protective Veil. But the Veil is weakening, with increasing rapidity, and
all sorts of genuinely scary things are bursting through, and the particular
circus of which Ned Waddlesworth becomes a member is at the center of the rapid
disintegration of barriers that are supposed to prevent overwhelming darkness
from entering the everyday world and laying waste to it. This is not an
especially original plot, but Fisher handles it with skill and with enough
twists and turns so its formulaic nature is less than obvious. Ned’s story,
that of a 13-year-old boy coming of age and learning he is far more than he
ever thought he was or could be, is also a standard one; but, again, Fisher
clearly knows this and takes considerable pains, most of them successful, to
prevent readers from feeling they have read it all before. The humdrum life Ned
lives with his father at the book’s start is shattered quickly and forever in
the first pages, and Ned’s gradual learning about what is going on and why –
and what his role in the events can be and must be – is well-paced and
believable (to the extent that dark fantasies can ever be believable). Ned
himself is a straightforward reluctant-hero-coming-into-unknown-powers
character, but some of the others here are genuinely unusual. There is a
ringmaster named Benissimo whose whip has a life of its own; his brother and
nemesis, the truly chilling Barbarossa, described as a combination of a pirate
and butcher and acting much like both; a demonic ifrit called Mr. Sar-adin
whose appearances, whether oily or violent, are equally frightening; a
wonderful “Farseer” named Kitty, an elderly blind woman who is a trifle dotty
(there are Britishisms everywhere here: the book was originally published in
England last year) and whose amusing insistence on wearing Hello Kitty clothing
and merchandise makes her enormous powers seem all the stronger; a giant,
highly literate and erudite ape named George whose strength is well-nigh
unbelievable, who acts as Ned’s protector (not always very effectively), and
who speaks often and effusively about bananas; and many more. These characters,
as silly and unbelievable as they seem when described, come across surprisingly
realistically in their interactions, their hopes, their worries and their
battles. The bad guys are less well-delineated – they are mostly the usual
horde of evildoers – except for several clowns who will likely give nightmares
to any young reader who has ever found real circus clowns a bit shuddery.
American readers may be thrown by some of the British slang but will still get
the gist of it when, for example, Ned refers to someone as “old tash-face.” And
the foundational plot here, in which Ned needs to find out not only who he is
(he is not Ned Waddlesworth) but also
what his father is (not a harmless,
dull tinkerer) and what happened to his mother, gives added depth to a story
that is colorful, adventure-packed, fast-paced and often thrilling. In those
ways, Ned’s Circus of Marvels, the
first book of a planned series, is just like an old-fashioned circus – the kind
so hated by the politically correct and self-important, who really deserve to
spend some time with Barbarossa and his cronies.
Dark fantasy for adults,
such as the Bound Gods sequence by
Rachel Dunne, can, of course, be even darker, grittier, gorier and scarier than
dark fantasy for younger readers. But there is such a thing as taking matters
too far – which is what Dunne does. The second Bound Gods book, The Bones of
the Earth, suffers not only from endemic and often over-the-top violence,
which In the Shadow of the Gods
(Dunne’s debut novel) also had in profusion, but also from the complete lack of
any even slightly sympathetic or empathetic character. These are books in which
central characters are horribly mutilated by supposed allies (as happens in The Bones of the Earth) when they are
not killed outright by supposed allies (as happened in In the Shadow of the Gods and happens again, in a different way, as
the sequel opens). These are books in which characters pierce their own eyes so
they can symbolically share the darkness they wish to impose on the world. Books
in which infants are mercilessly slaughtered. Books in which the gods
themselves are evil, sneering, villainous, small
characters (despite their huge bodies), with enormous powers and apparently
infinite hatred for – well, almost everything, including their own followers as
well as other gods. Dunne misses no chance to describe ugliness and cruelty, at
one point going on at some length about the manner in which an inquisitive
flying creature – far more interesting than most of the humans here – has its
wings ripped off. Having opened The Bones
of the Earth with a mass slaughter, she makes sure to have a second one, at
the gods’ direct behest, later on. Oddly, Dunne has assembled a world that is
supposed to be totally unlike ours but that somehow seems to use Latin (or at
least vaguely Latin-sounding) roots for almost everything of significance.
Thus, the elder, “parent” gods are “father” Patharro and “mother” Metherra (pater and mater plus the respective “o” and “a” endings); a once-helpful,
now-dead priest of those gods was Parro (as in padre); and the fallen gods, children of the “parent” ones, are Fratarro
(frater, brother) and Sororra (soror, sister; and again one “o” ending
and one “a”) – and nasty pieces of work they are, too. It is because of the
enmity between Fratarro and Sororra and their never-seen-so-far parent gods
that all human twins must be killed at birth because otherwise they will
somehow lend strength to Fratarro and Sororra, whose desire, incidentally, is
simply to return, overthrow Patharro and Metherra, and plunge the world into
everlasting darkness. Just how twins will help is revealed in this second book
– one mystery solved – but the world and its inhabitants are so ugly, so
unpleasant, so unmotivated by anything but selfishness and violence for their
own sake, that it is very hard for readers to take sides or wish for anyone to
triumph over anyone else. Everyone here is damaged, deformed, drug-addled,
demented or some combination of those. The
Bones of the Earth gets a low (+++) rating for adhering closely to so many
genre norms and being generally well-paced; but Dunne’s writing is here offered
in the service of such ugly, venal, misshapen (physically, emotionally and
morally) and inwardly rotten characters that readers who do not want their dark
fantasy to be super dark will have
difficulty caring about what happens here, when, and to whom or to what.
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