The Long Earth 5: The Long Cosmos. By Terry Pratchett and Stephen Baxter. Harper. $25.99.
Fans of the late Terry
Pratchett will want – oh, how they will want! – the conclusion of The Long Earth series to be a
spectacular windup, a fitting capstone of some sort to Pratchett’s long and
distinguished career. They would be the same fans who wanted Raising Steam, the last of the
main-sequence Discworld books, to be wonderful and magic-filled and a summing-up
of all the marvels that Pratchett invented and envisioned. Alas, what The Long Cosmos and Raising Steam have in common is that while both are perfectly
serviceable novels that would be considered to “have promise” if written by an
unknown author, neither is much more than adequate in a Pratchett context; and
neither has sufficient heft – or, for that matter, sufficient lightness in the
form of the satirical cleverness of which Pratchett was such a master in
earlier years – to be dubbed a “classic” or to repay multiple readings.
This is not intended as a
gloom-and-doom appraisal. The Long Cosmos
is fine, really. It reintroduces characters with whom readers of this five-part
series have become familiar, even if they have never been ones with whom anyone
can strongly identify or come to care deeply about: Joshua Valienté, whose adventures are the core of
the series; Sister Agnes, revived from the dead and determined to return there
once her new work on Earth – or many Earths, that being the premise here – is
done; Lobsang, the distributed intelligence with powers that sometimes seem
godlike but at other times seem all too constrained by human feelings; the
trolls, those noble savages who are not savage at all and whose wisdom exceeds
that of humans in so many not-understandable-by-humans ways; and the Next,
whose knowledge and wisdom exceed those of humans in ways that are understandable, resulting in ongoing
suspicion if not outright conflict. The
interactions of the characters in The
Long Cosmos are plausible within the design of The Long Earth series, and the eventual outcome of those
interactions is sensible and satisfying enough to bring the sequence to a
perfectly reasonable close.
The real problem here is one
of expectation. We expect (or expected) better than this from Pratchett. Stephen
Baxter, while a competent writer, is in no way as distinctive an authorial
voice or as clever a plot designer or language user as Pratchett, and although
it is impossible to be sure how much of The
Long Earth flows from Baxter and how much from Pratchett at a time when his
creative powers were diminishing (as Raising
Steam shows), The Long Earth for
the most part reads too conventionally and moves in too many expected
directions for it to feel like a Pratchett
series. It is also much too long: the five books feel padded, then padded again
– the whole plot would have made a solid single long novel, perhaps a pair, maybe a trilogy, but even with millions
upon millions of not-quite-Earths on which to set stories, The Long Earth feels insufficiently rich and inadequately packed
with events and characters to go on for five books. Furthermore, to the
detriment of The Long Cosmos, the
authors killed off two of the most-interesting series characters by the end of
the fourth book, The Long Utopia:
prickly, good-hearted and multi-world-spanning explorer Sally Linsay, and
Shi-Mi, the artificial cat that, like Lobsang (and, for that matter, like
Pinocchio), simply wanted to be a real one. There are glimmers of personality
and attractiveness in the remaining characters, but there is really no one, not
even Joshua, with whom readers can readily identify: even Joshua, after
thousands of pages, seems more a figurehead protagonist than a fully formed
human being.
What The Long Cosmos tries to do is to explore some of the grand
questions of humanity’s meaning (if
it has one) and importance (if any) –
questions that the great SF authors have been asking for well over a century. To
do this, Pratchett and Baxter create a specific way to widen the story. The
Long Earth concept has always included a lot of arbitrary, unexplained elements.
One such is the reason the authors give such exact numbers to various planets
where events take place: why those
numbers? The Long Cosmos gives a
rather-too-cute answer for certain planets but not for the approach in general.
And it does not even try to explain other elements of the story, such as the
reason travel from world to world is possible for people and some but not all
objects (notably, iron cannot be carried). But one unexplained item that does
become crucial in this series finale is the apparent impossibility of
world-to-world communication: it has been true throughout The Long Earth sequence that you can go to an alternative Earth but
cannot tell anyone you are coming, and no one can invite you into another world
or warn you away. The Long Cosmos is
built around a violation of this lack of interworld communication, as the
enigmatic message “Join Us” suddenly shows up throughout the linked Earths, in
whatever language or form particular people and groups need it to be in for
comprehensibility. Fans of Arthur C. Clarke and Stanley Kubrick will likely
think, appropriately, of 2001: A Space
Odyssey, although – to give Pratchett and Baxter credit – the authors do
not simply adopt the “advancement of humanity” notion (which in any case long
predates 2001) but adapt it in
several ways.
The Long Cosmos is, in essence, about the response of individual
characters and the human race (and the troll race and the Next) to the “Join
Us” call. Joshua pretty much sits things out at first, being tended by trolls
after breaking his leg and thus developing his
insights through greater understanding of troll society. The Next are central
to the plot, having realized that the “Join Us” message includes instructions
on assembling a continent-size computer simply called The Machine; this in turn
requires them to obtain the help of “dim-bulbs,” which is what they call
ordinary humans. The Next – individually and collectively – are less
interesting than Joshua and several other characters, so there is a certain
disconnect of effectiveness between the main and subsidiary plots here,
although Pratchett and Baxter are skilled enough to pull everything together
eventually. For readers of a somewhat cynical bent, the notion of The Machine
may recall Fredric Brown’s wonderfully pithy short-short story, Answer, in which humans build the most
powerful, gigantic computer possible and ask it whether there is a God – to
which it replies, “Yes, now there is
a God.” That is not quite where the far-more-discursive story of The Long Earth ends up, but where the
five-book sequence that concludes with The
Long Cosmos does go is less clever and insightful, and much less chilling,
than where Brown took readers in just a few hundred words in 1954. In the final
analysis, there is nothing particularly “wrong” with The Long Cosmos, and it does a good job of bringing its over-long
novel sequence to a satisfactory conclusion. But readers, whatever they may
think of Stephen Baxter, have long since become accustomed to Terry Pratchett
being far more than satisfactory. The
Long Earth, including The Long Cosmos,
is simply not memorable enough to feel like a story (or set of stories) to
which readers will return again and again – neither in the short term nor in
the long run.
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