From the Films of Harry Potter: The Wand Chooses
the Wizard.
By Christina Pulles. Illustrations by Karen Viola. Scholastic. $19.99.
Estranged. By Ethan M. Aldridge. Harper. $21.99.
A cleverly designed, well-packaged book
that is thin on content but mostly makes up for it through style, The Wand Chooses the Wizard is a
celebration of the technology of our world as a method of evoking the magic of J.K.
Rowling’s in the Harry Potter books –
or, more accurately, the movies made from those novels, since scenes from the
films are the primary visual elements of this book. The text assumes reader
familiarity with the overall story and with the specific films through which it
is told: the book will be easy to follow for fans of the movies, but no more
than a not-very-clear once-over-lightly for anyone else. However, it is
unlikely that anyone but a solid fan of the films will be interested in the
book, since its main attraction is the sturdy plastic wand bound into the back
cover, and the clever electronics that make the wand interact with the book
itself. The battery-powered wand is complemented by battery-powered symbols in
the book. Each symbol shows the way the wand is supposed to be moved when
invoking a specific spell – and readers who follow the instructions and then
touch the wand to the indicated spell will hear the spell’s activating word
spoken aloud through a speaker positioned next to the row of spell names. Each
spell – Expelliarmus, Expecto Patronum,
Accio, Ascendio, Stupefy, Lumos and Reducto
– is explained within the book’s text, and the film stills show examples of
scenes in which the spells appeared during the movies. The book’s title
reflects one of the themes of the film and of Rowling’s books: wizards may
decide how to use their wands and what choices to make about the alliances they
form and at whose disposal their wands are placed, but they cannot choose the
wands themselves. The Wand Chooses the
Wizard means just what it says, in this book and in the Rowling universe:
wands are alive and aware in their own way, and they select the wizards to whom
they will attach themselves. This is in fact a plot point of the novels and
films, since Harry’s wand and that of Lord Voldemort both contain at their core
a feather from the same phoenix – an indication that the two antagonists are
bound to each other at the deepest possible level. The book’s text does make
this point, but does not dwell on it; indeed, the text is brief and explanatory
and does not dwell on any topic at length. But it is effective at presenting
information on the way magic is channeled through wands in the Harry Potter
universe – and thus it invites readers of the book to enter that universe,
however briefly and imperfectly, by making the spell-casting motions specified
in the films and hearing the words of the spells spoken as they are in the
movies. It is a clever book – scarcely profound, but well done as a blend of
narrative and invitation to partake, however imperfectly, of the wonders of a
world where magic is real.
Magic is also real and foundational in the
graphic novel Estranged. And here as
in the Harry Potter books, it exists side-by-side with the everyday, nonmagical
world. In Ethan M. Aldridge’s imagination, access to the World Below comes
through New York City subway tunnels – a neat and slightly amusing notion that
is, in fact, one of the few humorous elements of a book that is intended to be
dark. But Estranged is not quite as
dark as all that, largely because its superficial and somewhat incoherent
narrative never matches its excellent illustrations. It starts as a modern
prince-and-pauper story, or more precisely, since magic is involved, a
changeling story, in which a baby from the World Below has been exchanged for a
human child – and both babies, fae and human, have grown to be the age of the
preteens for whom the book is intended. The complication comes when, out of
nowhere, an evil fae named Hawthorne appears and turns the king and queen of
the World Below into rats, then takes over the throne. The human child, who has
never been given a name and is simply called the Childe, escapes but has
nowhere to go – so he decides to venture into the World Above and hopefully get
help from the fae child for whom he was exchanged. That child does have a name,
Edmund, and the meeting of the two boys – who look identical when Edmund uses
magic to disguise his appearance, as he usually does – leads to predictable
complications of the where-do-I-belong variety. There is little that is unusual
in the two boys’ uncertainties and their eventual decision to remain in the
worlds where they were born rather than those in which they grew up: most of
the excitement and intrigue in Estranged
comes through other characters. Edmund’s older sister, Alexis, proves to be
strong and adaptable – if a little too naïvely accepting of the bizarre – when
she follows the boys to the World Below. Even better is Whick, a golem made for
the Childe in the shape of a human-sized and human-appearing candle: he has
surprising powers and insights and the endearing characteristic of being
stopped in his tracks anytime the flame atop his head goes out. There is also a
witch who is thoughtful and intelligent as well as malevolent, and an
impressive dragon that proves important late in the book. But despite some
attractive characters, the narrative often stumbles. For example, Aldridge
makes much of the witch giving the boys something to help them defeat Hawthorne,
but the object is lost before the final battle, rendering the buildup of its
importance moot; and the item that does eventually make it possible to defeat
Hawthorne comes into Edmund’s hands accidentally (fast readers will miss the
panel in which this happens) – and how Edmund knows what it is and how to use
it is never explained. Estranged is,
however, beautiful to look at; and for many graphic-novel fans, that will be
enough to make up for the clunkiness of its magic-laced storytelling.
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