Bad
Magic: A Skulduggery Pleasant Graphic Novel. By Derek Landy with P.J. Holden, artist; Matt Soffe, colourist; Rob
Jones, letterer; Pye Parr, designer. HarperCollins. $17.99.
Derek Landy’s genre-bending Skulduggery Pleasant novels – fantasy books
that mix horror, humor, crime, the supernatural and a few other oddments here
and there – are so clearly descriptive of bon
mots and mayhem that they are naturals for graphic-novel adaptation. The
surprising thing is that it has taken so long for such an adaptation to appear:
the series began in 2007. And what shows up in graphic-novel form as Bad Magic is not part of the main
Skulduggery Pleasant sequence (actually sequences; there are several) – it is a
standalone story (within which Landy, with his usual aplomb, sets up a sequel).
All this is just fine. The world of Skulduggery Pleasant – who is a
nattily dressed reanimated skeleton who, together with his family, was killed
by an evil sorcerer in a war 400 years ago – has plenty of room for further
growth. It has already blossomed into two extended series of novels, the start
of a third, a batch of short stories and novellas, a choose-your-adventure
tale, a reference guidebook, and more. Landy has a habit, in the novels that
still make up the primary elements of the various series, of starting with
books of reasonable length (around 400 pages, sometimes less) and producing
longer and longer novels (600+ pages) as matters progress. So having a work as
compressed as a self-contained graphic novel is something of a pleasure.
Bad Magic provides no
backstory on Skulduggery and his partner, Valkyrie Cain (who has been just as
crucial to the sequence since she originally appeared in the first book as
Stephanie Edgley, before discovering her own supernatural powers). Instead of
trying to lay any sort of foundation, the graphic novel plunges immediately
into the mystery of the town of Termoncara, “the murder capital of Ireland” (as
one minor character blithely puts it). For her part, Valkyrie neatly
encapsulates what she and Skulduggery are doing there: “We’re sent in to figure
out who needs punching and then punch them.” And there is plenty of punching in
Bad Magic, along with lots of the
trademark dialogue that leavens the violence – as when Valkyrie, in the midst
of a huge battle and appearing nearly explosive in her anger, loudly demands,
“WHO INTERRUPTED OUR BANTER?” (This is right after someone takes Skulduggery’s
hat – a major no-no.)
The visualizations of the characters are well-done, if somewhat
exaggerated. Skulduggery’s appearance is excellent, not only as a skeleton but
also when he puts on human faces whose exact appearance he is never quite able
to see. But Valkyrie is somewhat too chiseled-looking: a panel in which she is
in an exercise pose on the floor, supported only by her toes and one finger of
one hand, makes her look borderline grotesque. The renderings of the Termoncara
residents are quite fine, if formulaic; and the appearances of the many and varied
mostly-invisible-to-the-residents monstrosities that abound in the town are
finer still – clearly Landy and his artistic supporters lavished more care on
them than on the mere humans.
The plot of Bad Magic is fairly thin and not the main point: there have been 20 years of murders of various “undesirables” in Termoncara, the reason being that a super-baddie that goes by “Mr. Friendly” is getting the town ready to be massacred because “as soon as I kill enough teenagers, I’ll be free to wander the world, just like he wants me to.” That makes no sense, but it is the setup for a followup, as in “who is this ‘he’?” In any case, Skulduggery and Valkyrie eventually mop up the mess at Termoncara, create a suitably unbelievable cover story that of course will be believed by outsiders because the truth would be far less credible, and prepare to move on to the next town in need of saving. What will stay with readers is none of that – what matters here are the numerous action scenes, the chance actually to see Skulduggery and Valkyrie using their physical and supernatural powers on grotesqueries of all sorts, and the ongoing sallies and ripostes in which the two protagonists constantly indulge. “Violence is not always the answer, Valkyrie,” comments Skulduggery at one point; to which Valkyrie replies, “What? Since when?” That is what Bad Magic is all about. And it’s not bad at all.
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