Relentless. By R.A. Salvatore. Harper Voyager. $28.99.
Like its predecessors in R.A. Salvatore’s
latest mashup of Tolkien and video games, Timeless
and Boundless, the conclusion of the
trilogy, Relentless, is subtitled “A
Drizzt Novel,” marking it as focused on one of Salvatore’s most-popular
characters, the dark elf Drizzt Do’Urden. But Relentless has an important point of distinction from the two prior
novels in this grouping: Drizzt is not in it. Well, he sort of is, in spirit
and in the effects of his nobility and in the way other characters think about
him and respond to his non-presence, but Drizzt himself – umm, nope. The reason
for his absence was made clear at the climactic conclusion of Boundless, but it is understandable, in
a world where it is possible to be reincarnated even after being dissolved in
acid, that readers will expect the hyper-potent drow warrior Drizzt to
re-emerge, if not in the first 10 pages of Relentless,
then in the first 100 or so of its totality of 450.
This is not to be, though. And yet it may
well not matter to longtime fans of Drizzt and of Salvatore’s Forgotten Realms
books, within which Drizzt has drifted for, lo, these 30 years. In Relentless, Drizzt is as much an idea,
and an ideal, as a character, and much of what happens in the novel occurs in
response to things that he did in the past, or that other characters believe he
would have done if he were present, or that he would be expected to do in the
future if he should miraculously reappear.
That makes Relentless very much a “fan” novel, a book for initiates rather
than readers who may come to it without any existing deep immersion in the
Forgotten Realms. Yet even the apparent intended audience of longtime fans may
find some elements of Relentless
disappointing, notably the unusually dialogue-heavy first half of the book and
the rather formulaic nature of Salvatore’s trademark massive battles – which
here, unlike in other Forgotten Realms books, lack any particularly novel
tactics or interesting strategies, becoming gigantic exercises in
attack-and-repel that fans will surely recognize as having happened many times
before.
But it is always a mistake to be
dismissive of the sheer narrative skill of Salvatore, who, even when not at his
best, crafts books that are strongly paced and contain fascinating elements –
even when some of those elements do not quite fit. Thus, in the case of Relentless (whose title is apt in its
reflection of a character’s comment on “the same darkness, over and over,
relentless and destructive”), much time is spent recapping and explaining
earlier events, but the explanations themselves are well-done and involving;
and in the chapters dealing with Menzoberranzan, the “City of Spiders” where
the main currency is intrigue and plotting, the machinations are spelled out
with far too much detail and clarity of purpose – but the explication is
handled with considerable skill, for all that it leaves nothing of note for
readers to figure out on their own.
As matters are with scene-setting, so they
are with character delineation. The most-interesting character in Relentless (and, it could be argued, in
the two prior books) is Zaknafein, Drizzt’s father, revived from the deep past
into a new and very different world and trying to cope with, among other
things, a level of cooperation and mutual respect among different races that is
at odds with everything in his upbringing and experience. Zaknafein is
attractively flawed: deeply racist and suspicious of all those who are not like
him (and most of those who are), but striving mightily to overcome his
instinctive and learned-early-in-life feelings and responses. Few other
characters have intriguing flaws (Drizzt had them in earlier Forgotten Realms
books, but both he and his imprint are essentially flawless in this trilogy). The
mercenary Jarlaxle remains an engaging blend of selfishness and emotion-driven
willingness to help others, and Kimmuriel Oblodra, the co-leader of Jarlaxle’s
group, is also interesting for the ways in which he responds when his
intellectual detachment from events is repeatedly challenged. But there is
little other subtlety in the characterizations here – for instance, the
self-protective stance of powerful mage Gromph Baenre is shown in an entirely
negative light.
If there is an overriding flaw in Relentless, it is a certain level of
obviousness. It is unthinkable that Salvatore would kill off Drizzt permanently
just when his wife, Cattie-Brie, is about to have a child. It is unimaginable
that the vast, powerful forces of darkness will be able to muster sufficient
strength to overcome Zaknafein and the forces of positivity (not exactly
“good”) that he represents. It would be unbelievable for Salvatore to convey
any message in the conclusion of this trilogy other than one that says love and
compassion can and will defeat all evils, no matter how strong. So the way Relentless and the elements of the
trilogy it concludes come together is, really, scarcely surprising. But
Salvatore’s strength is in the way he gets to the foregone conclusion, the way
he moves between and interrelates past events and those set in the “present” of
the characters, the way he constructs scenes ranging from those of grand
battles to those of individual characters sniping at each other with words
rather than weapons of steel. Salvatore is a past master of the Forbidden
Realms universe, and if Relentless is
neither a satisfactory entry point to those realms nor one of the best
explorations of them, it is nevertheless a highly satisfying, well-paced,
internally consistent and often very exciting foray into them – whatever the
merits may or may not be of describing it as “A Drizzt Novel.”
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