The Last Kids on Earth No. 2: The
Last Kids on Earth and the Zombie Parade. By Max Brallier. Illustrated by
Douglas Holgate. Viking. $13.99.
The Last Kids on Earth No. 3: The
Last Kids on Earth and the Nightmare King. By Max Brallier. Illustrated by
Douglas Holgate. Viking. $13.99.
“Photo time! Everyone say monster apocalypse!” And there, in one
short burst of words, you have an encapsulation of the attitude of the last kids
on Earth in Max Brallier’s The Last Kids
on Earth series. Brallier’s sequence is all fun and not to be studied too
closely, or for that matter studied at all. It is one of those end-of-the-world
stories, one among many zombie-and-monster novel sequences. But unlike a lot of
post-apocalyptic fiction, this series refuses to take itself too seriously, and
that is all to the good. The underlying concept here is that the central
character, 13-year-old Jack Sullivan, has survived the never-fully-explained
Monster Apocalypse intact and has kept himself going by thinking of the end
times in which he is now living as a video game. The apocalypse happened 42
days before the start of the first book and is now vanishing into the past as
the second and third heavily illustrated novels progress, with Jack continuing
to cope by setting himself goals, attaining them, and giving himself points.
Jack is not alone – all preteen-heroics novels have a group of protagonists,
not just one, and the group must be well-balanced ethnically and in gender to
accommodate political correctness and the expectations of publishers. So here
we have Jack’s best friend, Quint, an African-American genius and science nerd
who comes up with all sorts of neat anti-monster potions and plans; the former
middle-school bully, Dirk, who is dull-witted and super-strong and looks like a
bulked-up adult, but who has had a change of heart about Jack and Quint after
the whole apocalypse thing; an attractive Latina, June Del Toro, who is
decidedly not the damsel-in-distress type; and, as a team mascot, a monstrous
dog (for a time considered the only non-dangerous monster) that Jack names
(what else?) Rover. Thanks to a plethora of Douglas Holgate illustrations,
which amplify what cleverness there is in Brallier’s writing and introduce a
lot more enjoyment to the text, the series percolates along entertainingly and
even merrily in its second and third entries.
The team having been
assembled and the end-of-world (or at least end-of-life-as-we-know-it) premise
having been established in the scene-setting first book, the second, The Last Kids on Earth and the Zombie
Parade, presents a mystery in the form of “The Shrieking," described
by Jack as “a penetrating noise, filling my head like hornets, buzzing around
in my brain.” The noise may be unpleasant, but it appears to be luring
brain-eating zombies away from the area where the kids are. And this would be a
good thing except for the fact that this is, you know, after the apocalypse, so
pretty much anything going on is likely to be bad even if it initially seems
good. And that turns out to be the case. Early in this book, the heroic young
people pick up some apparent allies in the form of monstrous-looking but
on-their-side beings named Thrull and Bardle, who especially admire Jack
because Jack, in the first book, destroyed a monster called Blarg, known to
these newcomers as the Œŕŗūæŀ, a “crazy
creepy and crazy evil” creature apparently wholly oblivious to pronunciation
and invulnerable to diacritical remarks but not to a sharp stick, which is what
Jack used to dispatch it. But things are seldom what they seem in this world,
and it soon turns out that a particular book – a kind of monstrous enchanted
bestiary – is actually a key that will allow the ultra-evil Ŗeżżőcħ the Ancient
(also the ultimate typeface-challenging monster) to destroy whatever remains of
the world. Eventually one of the friends, Quint, gets carried off to
who-knows-where, while the other three are locked in a cage awaiting the coming
of Ŗeżżőcħ, and Jack narrates, “I’ve failed. …I failed. I failed.” That is as much introspection as the book
includes, except for this a bit later: “My understanding of whom to trust and
whom not to trust these days has gone way off course. I’ve learned that I am,
apparently, a terrible judge of character in monsters.” Of course, Jack and his
friends conquer, or seem to conquer, the incipient ultra-bad guy, but then
there is a twist requiring yet more conquering, and this time Jack has to agree
to step back from his favored I-can-do-anything pose and let Quint, of all
people, act heroic: “Friends are important. Family is important. Maybe the most
important thing. But even a post-apocalyptic action hero can’t keep them safe
all the time.” Eventually one final heroic act by Jack, coupled with suitable
heroics from his friends, leads to a roaring climax at, um, Joe’s Pizza – this
is the sort of juxtaposition of explosiveness (lots of it) with silliness (lots
of that, too) that makes The Last Kids
on Earth fun.
The fun continues in much
the same vein in the third book, except that in The Last Kids on Earth and the Nightmare King Jack faces something
even more monstrous than monsters: his own worry that if there were other kids
still alive on Earth (and it seems there may be), then his friends will abandon
him and he’ll be stuck on his own again. It was established in the first book
that Jack is an orphan who has lived in a series of foster homes, and that
explains why, from the beginning, he has been clinging tightly to his living
space in a treehouse he built and equipped (rather miraculously) with all sorts
of offensive and defensive weaponry. Thus, once Jack has accepted some friends
and been accepted by them, the possibility of losing them – however far-fetched
it will seem to readers – is supposed to motivate a lot of his behavior in the
third series entry. This is actually a pretty weak premise, but it is coupled
with enough straightforward video-game-style action so it does not have to be
particularly strong. For example, the Winged Wretch monsters that made their
appearance in the first book turn out to have a kind of uber-monster here, and
Jack’s somewhat mysterious initial encounter with it happens early in the book
and creates a plot point that counterbalances the apparent radio transmission
of other human beings – a transmission just clear enough to be heard without
providing any certainty or identifying information. The problem is that Jack
goes off the deep end entirely too easily about the whole radio thing,
deciding, “I need to show my friends that life here is so exceptionally,
undeniably, crowd-pleasingly perfect
that they’ll never want to leave! If
I can show my friends endless fun, maybe they’ll just totally forget about the
radio.” That notion takes this often-ridiculous series to a new height of
silliness. And Jack’s worries and fears continue to mount until he almost
smashes the radio that he thinks is spoiling everything – except, of course,
that he doesn’t – and then he manages
to come face to face (or face to the King Wretch’s belly, which functions at
the time as a sort of video receiver) with Ŗeżżőcħ the Ancient from the second book. And this monstrous and
unbelievably evil and ancient destroyer of multiple worlds decides to, umm,
sweet-talk Jack to try to get him on Ŗeżżőcħ’s side. Okay, this doesn’t make a
lick of sense, but then sense and sensibility are not the strong points of The Last Kids on Earth. Of course heroic
Jack refuses this devil’s bargain, and of course Ŗeżżőcħ promptly decides to destroy the town and everyone in it, saving
Jack for last, and of course that produces this sort of dialogue: “C’mon, gang.
We’ve got friends to save, evil to defeat, and butt-whoopin’ to do.” And Jack
and his friends do just that – and then, the saving and defeating and
butt-whoopin’ finished, all that is left is the setup for the next book, which
comes at the very end when the formerly crackly and static-y radio provides a
perfectly clear and understandable piece of actionable information regarding
the survival of a whole bunch of other humans. Piling obviousness on
obviousness, this tells readers exactly where Jack and his friends, now knowing
they are not the last kids on Earth,
will be heading in the next book. Readers who take absolutely none of this the
slightest bit seriously will have the same sort of roller-coaster ride that
Jack and his friends have during The
Last Kids on Earth and the Nightmare King, except for the absence in the
real world of the Scrapken, ruler of the gigantic junkyard-cum-amusement-park
where the book’s climax takes place. Stay tuned.
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